![]() | GestureTracker Events |
The GestureTracker type exposes the following members.
Name | Description | |
---|---|---|
![]() | OnCrouched |
An event handler indicating the player was crouched.
|
![]() | OnCrouching |
An event handler indicating the player is crouching.
This always invoked on frame update while the player is crouching.
|
![]() | OnJabbedLeft |
An event handler indicating when the player jabbed with left arm.
|
![]() | OnJabbedRight |
An event handler indicating when the player jabbed with right arm.
|
![]() | OnJumped |
An event handler indicating when player was jumped.
|
![]() | OnRunning |
An event handler indicating the player is running.
This always invoked on frame update while the player is running.
|
![]() | OnStartedRunning |
An event handler indicating the player started running.
|
![]() | OnStoodUp |
An event handler indicating the player stood up.
This only invoked after the player was crouched.
|
![]() | OnStoppedRunning |
An event handler indicating the player stopped running .
|