| UnityESkinSensor Constructor (Int32, String) |
Initializes the class.
Namespace: ESkin.UnityAssembly: ESkinLib4Unity (in ESkinLib4Unity.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax public UnityESkinSensor(
int numberOfFrames,
string suffix
)
ESkin.Unity.UnityESkinSensor = function(numberOfFrames, suffix);
Parameters
- numberOfFrames
- Type: SystemInt32
The number of preserved data frames between 180 to 1800. - suffix
- Type: SystemString
The suffix of the setting item's name in case of connecting two or more e-skins.
See Also